An audio track can have any number of automation tracks for automating channel parameters, effect settings, etc. Each audio track has a corresponding audio channel in the MixConsole. You can use audio tracks for recording and playing back audio events and audio parts. The Add Track dialog allows you to set up and add tracks. You can also specify the order of controls and group controls so that they are always shown adjacent to each other. The Track Controls Settings dialog allows you to configure which track controls are displayed in the track list. You can also specify the order of the sections. The Track Inspector Settings dialog allows you to configure the visibility settings of the individual Inspector sections for each track type. Each track is assigned to a particular channel strip in the MixConsole. Tracks are listed from top to bottom in the track list and extend horizontally across the Project window. They allow you to import, add, record, and edit parts and events. Tracks are the building blocks of your project. You must create and set up a project to work with the program. In Cubase, projects are the central documents. The Project window provides an overview of the project, and allows you to navigate and perform large scale editing. Here, you can also set up group and FX channels, external effects, external instruments, and the Control Room. To play back and record in Cubase, you must set up input and output busses in the Audio Connections window. To use Cubase, you must set up your audio, and if required, your MIDI system. Here you will find detailed information about all the features and functions in the program. This is the Operation Manual for Steinberg’s Cubase. The following list informs you about the most important improvements in Cubase and provides links to the corresponding descriptions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |